Struct debris_llir::objects::obj_struct_object::ObjStructObject
source · pub struct ObjStructObject {
pub struct_type: StructRef,
pub properties: FxHashMap<Ident, ObjectRef>,
memory_layout: MemoryLayout,
}
Fields§
§struct_type: StructRef
§properties: FxHashMap<Ident, ObjectRef>
§memory_layout: MemoryLayout
Implementations§
Trait Implementations§
source§impl Debug for ObjStructObject
impl Debug for ObjStructObject
source§impl Display for ObjStructObject
impl Display for ObjStructObject
source§impl HasClass for ObjStructObject
impl HasClass for ObjStructObject
source§fn create_properties(ctx: &TypeContext) -> ObjectProperties
fn create_properties(ctx: &TypeContext) -> ObjectProperties
Returns all properties that belong to this class
source§fn static_class(ctx: &TypeContext) -> ClassRef
fn static_class(ctx: &TypeContext) -> ClassRef
Returns the static class that belongs to this Object
source§impl ObjectPayload for ObjStructObject
impl ObjectPayload for ObjStructObject
source§fn memory_layout(&self) -> &MemoryLayout
fn memory_layout(&self) -> &MemoryLayout
Returns the memory layout of this specific object
This method is usually only called once
source§fn create_class(&self, _: &TypeContext) -> ClassRef
fn create_class(&self, _: &TypeContext) -> ClassRef
The class specific to this object.
Contains additionally to the class generics and the memory layout Read more
source§fn get_property(&self, _ctx: &TypeContext, ident: &Ident) -> Option<ObjectRef>
fn get_property(&self, _ctx: &TypeContext, ident: &Ident) -> Option<ObjectRef>
May be overwritten by distinct payloads which carry properties
source§fn json_fmt(&self, buf: &mut Vec<JsonFormatComponent>)
fn json_fmt(&self, buf: &mut Vec<JsonFormatComponent>)
Converts this object into json components so it can be rendered in minecraft chat
source§fn runtime_class(&self, _ctx: &TypeContext) -> Option<ClassRef>
fn runtime_class(&self, _ctx: &TypeContext) -> Option<ClassRef>
Returns the class which the runtime encodable variant of this object would have.
Used to determine the class passed into the
promote
method of objects.source§impl PartialEq for ObjStructObject
impl PartialEq for ObjStructObject
source§fn eq(&self, other: &ObjStructObject) -> bool
fn eq(&self, other: &ObjStructObject) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ObjStructObject
impl StructuralEq for ObjStructObject
impl StructuralPartialEq for ObjStructObject
Auto Trait Implementations§
impl !RefUnwindSafe for ObjStructObject
impl !Send for ObjStructObject
impl !Sync for ObjStructObject
impl Unpin for ObjStructObject
impl !UnwindSafe for ObjStructObject
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.